According to Microsoft, there are more than two billion gamers around the world. This number includes everyone from those playing free games on their phone to those using a state-of-the-art computer fitted with the latest hardware. And the gaming market is only growing. Here’s your entry point into this exciting industry!
This programme has been designed to expose students to design and production aspects of gaming with a strong focus on technology and creativity generally expected and required in this industry.
The Higher Certificate in Game Design and Production has been structured to develop knowledge and competence in game design and production for candidates aspiring to enter into careers in this industry.
The Higher Certificate in Virtual Reality is an entry level, skills focused programme. The programme develops students’ skills and knowledge in applying consumer level VR and AR hardware and software to produce immersive interactive experiences.
|Semester 1 - Year 1|
|Academic Literacy||Asset Design 1: Game Aesthetics||Game History||Game Studies 1: Storytelling|
|Media Studies Introduction||Scripting 1: Introduction|
|Semester 2 - Year 1|
|Asset Design 2: Digital Imaging||Game Production 1: Analogue||Game Studies 2: Game Theory||Media Literacy|
|Semester 3 - Year 2|
|Game Production 2||Marketing & Social Media||Research Basics||Scripting 3|
|Work Integrated Learning|
|Semester 4 - Year 2|
|Asset Design 3: 2D Animation||Finance & Distribution||Game Production 3: Finishing||Game Studies 3: Technology|
|Semester 5 - Year 3|
|Asset Design 4: 3D Animation||Final Research Component||Game Studies 4: Mechanics||Scripting 4|
|Semester 6 - Year 3|
Modules & Module Content Subject to Change.
If an applicant is a native English speaker or has studied in the medium of English on a secondary or post-secondary level, then the English language test requirement may be waived.
There may be additional entry requirements pertinent to your field of study, these will be communicated to you upon application.